Here is a character I made at @creative.seeds . The subject was to make a fan-art of a character and also make him able to move. I decided to model Neo-Cortex from the Crash Bandicoot's series.
The assets and the animations were made in Maya, the surfacing in Substance painter and the render software used is Redshift.
Animations of Dr Neo-Cortex
Differents poses to test the rig
turn and Wireframe of Neo-Cortex
gun of Dr Neo-Cortex
Animations and Wireframe